I ran this howto and when I run tuxracer I notice that it runs faster than before, but there are a bunch of random polygons everywhere. I get the same problem with tuxkart. How do I fix that?
Output of various commands:
lsmod | grep fglrx
----------------------------------
fglrx 215044 7
dmesg | grep fglrx
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fglrx: module license 'Proprietary. (C) 2002 - ATI Technologies, Starnberg, GERMANY' taints kernel.
[fglrx] Maximum main memory to use for locked dma buffers: 432 MBytes.
[fglrx] module loaded - fglrx 3.12.0 [Jul 16 2004] on minor 0
[fglrx] Maximum main memory to use for locked dma buffers: 432 MBytes.
[fglrx] AGP detected, AgpState = 0x1f00421b (hardware caps of chipset)
[fglrx] AGP enabled, AgpCommand = 0x1f004312 (selected caps)
[fglrx] free AGP = 54800384
[fglrx] max AGP = 54800384
[fglrx] free LFB = 116391936
[fglrx] max LFB = 116391936
[fglrx] free Inv = 0
[fglrx] max Inv = 0
[fglrx] total Inv = 0
[fglrx] total TIM = 0
[fglrx] total FB = 0
[fglrx] total AGP = 16384
fglrxinfo
---------------
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9800 Pro Generic
OpenGL version string: 1.3.4510 (X4.3.0-3.12.0)
My fgl_glxgears command works fine and I get over 500 FPS
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